Nintendo ’s new NS game has been officially announced this morning by Nintendo, and how this crazy game for foreign players was born, let ’s talk briefly when you visit the editor ’s website.
At the Nintendo face-to-face meeting at 6 am this morning, "Nintendo Super Smash Bros." was officially announced as the finale game. Chinese players may be looking forward to new titles like Pokemon. But for foreign players, as soon as "Nintendo Smash Bros." was announced, foreigners watching the live broadcast cheered excitedly, and some even jumped up. . .
Nintendo Center crazy player in New York
And such a crazy game, the early birth is not easy. In the late 1990s, "Father of the Star Kabi" Masahiro Sakurai came up with an idea. Nintendo has so many popular works such as "Mario", "Zelda", and "Pokemon". How popular are the characters in the game when they are put into the same game. Sakurai Masahiro immediately put forward a plan: design a four-player melee, no blood strips, integrated into the Nintendo All-Star role of the big brawl game, and named it "Nintendo All-Star Brawl". Although this plan is very interesting, at the time Sega had "VR Fighter", SNK had "King of Fighters", Capcom had "Street Fighter", these fighting games had occupied the Japanese fighting game industry, Nintendo was obviously involved in the fighting game market at this time is It was unwise, so this project was not approved.
Although the senior executives were not optimistic about the project, Sakurai did not give up because of this. He made a prototype of the game by finding the programmer Satoshi Iwata (later Nintendo's fourth president), and through this prototype, he continued to persuade senior executives to accept the proposal. In the end, I did n’t know if Sakurai could not stand the slapstick of Sakurai, but I still felt that this proposal was really good, and even accepted this wonderful project, but the Nintendo executives only regarded the “Nintendo All-Star Smash Bros.” as a small project, without investing too much More funding. But for Sakurai Masahiro, as long as the high-level nods, the Link War can be achieved with Pikachu and Mario, and Sakurai has since devoted himself to the development of the work.
"Nintendo All-Star Smash Bros." was officially released on the N64 platform in early 1999, and was only released in Japan. The first game in this series has only 12 Nintendo characters and 9 battle scenes. There is no advantage compared to fighting games like King of Fighters. But a few months later, the Great Brawl had achieved amazing results in Japan: selling 2 million copies wildly. The reason is very simple. There are no difficult rubbings and complicated operations. You can enjoy the game with only two buttons. After the blood bar is canceled, the player can use only every means to knock the enemy out of the stage to win. N64 Supports 4 controllers, and the big brawl is also the best choice in the family fun game.
The raging tide has swept Japan, and European and American players have also been affected. They are calling frantically: We must also play the raging gangster. Without it, we are going to die. So on April 26, European and American players finally played this work as expected, and the Nintendo All-Star Super Smash Bros. sold 3 million copies again. Compared to its less development funding, the Big Brawl did have an unexpected success.
In the following "Nintendo Super Smash Bros.", the funds continued to increase and the system was continuously improved. The average media score on MetaCritic reached more than 90 points. It is no rare thing to become a benchmark in the scuffle game. Although Sakurai Masahiro has left Nintendo, he has also said that he will no longer play big fight games. However, his friend Satoshi Iwata once again found Masahiro Sakurai and persuaded him to continue making a big fight. Sakurai Masahiro seems to be back in the year when he was trying to set up a project for the Grand Smash, and found the scene of Satoshi Iwata. Finally, he finally agreed to continue making the Grand Smash and set up a new studio. Since then, the Grand Smash series has always maintained the same high standards. Iwata also said that as long as Sakurai Masahiro wants to do a big fight, he can continue to do so. .
WiiU version of "Nintendo Smash Bros." achieved MetaCritic 92 points
By now, President Iwata has died of illness, and Sakurai Masahiro is still moving forward. The Nintendo Super Smash Bros. for Switch has been officially announced and will be released in 2018. We don't know what surprise this game will bring to the players, but as long as you see the sepia, Mario, and Lin in the trailer Grams, you can predict what new heights it will finally set.
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