Many players were directly dismissed when playing the dark forest, because the screen in the game is relatively dark and there is no hint. Many players are a bit difficult to play. I edited the first chapter of the dark forest here. This article guides you through the first chapter. Do n’t miss it if you need it.
Many players were directly dismissed when playing the dark forest, because the screen in the game is relatively dark and there is no hint. Many players are a bit difficult to play. I edited the first chapter of the dark forest here . This article guides you through the first chapter. Do n’t miss it if you need it.
Chapter 1 Raiders
The first time you start the game, the game needs to generate a map, so you need to wait a few minutes.
NARRATOR: Even when I fell asleep, I kept seeing their faces, and they all looked at me with trusting eyes, as if I could heal them and save them from disaster. However, there is nowhere to run, I am trapped here, accompanied by their endless wailing ...
1. After awake, you can find a 1-point analgesic on the desktop on the left. The door on the north side can be pushed open directly, and the door on the left side (side by side with the awakened room) can also be pushed open.
Inside you can find a door key, wine, wood, rags, matches.
2. Right-click the front door on the right, and then hold down the right mouse button and pull it to the right key circle to unlock the front door with the key.
3. When you walk into the small garden of the house, you will see an injured dog. It seems that the dog can't survive it. Maybe it is a good idea to understand it.
Not far north of the kennel was a corpse whose face was cut off, from which a rope could be found.
Then close to the east fence and hold down the space bar to turn over the fence.
4. Go into the grass and go east. You will encounter a lying dry trunk. You will find an axe near the southwest of the trunk.
Press the Tab key to open the inventory, move it to the shortcut inventory, then press the hot key of the inventory where the axe is located to use the axe, press and hold the right button to aim at the trunk, and when the circle shrinks to coincide with the center of the circle, press the left button, then the axe Can be played to the extreme.
After a few cuts, the dead trunk will be cut and the road will be clear.
5. Continue to go to the east. At this time, you will notice the surrounding black forest. The forest is very dense and dim, and it is impossible to pass unless it is a small animal such as a rat that can contract the body.
When approaching the forest, you need to go to the path to the northeast. At this time, it is too dark to discern where you are going, so you need to make a torch.
Press the Tab key to open the item bar. At this time, the torch is displayed in the production bar. Move the cursor to the torch to view the materials and quantity required to make it, and then click the left button on it to synthesize.
Then move the torch to the inventory and press the hotkey to use it. The torch is time-sensitive, so try not to use it in brighter locations.
6. When walking out of the narrow mountain road, you can see a building on the east side of the mountain road, and you can enter from the open door on the north side.
There are some strange creatures lying inside and outside the house.
7. Leaving the house of strange creatures and moving on, you will come to a large tree that emits evil spirits. Once the vision and light fall on the tree, those evil spirits will dissipate.
Just to the east of the evil tree, kneeling a detective-like man in brown clothes, maybe this is the second person still living in this strange world.
Then ... just search him and find a "key".
NARRATOR: The man has lost consciousness. Since he has the "key" on him, then he must know where the "door" is. Only he knows how to escape from the dark forest. Of course, he will not take the initiative to tell me anything. Yes. But that doesn't matter.
8. At this time, the player will play the unconscious brown man. After he wakes up, he also finds himself trapped in a secret room (not actually a secret room).
Pick up a spring and a rag in the southwest corner of the room, then open the inventory, and you will find that you can make a prying pin, and then open the floor door on the north side of the room.
Remove the shovel and flashlight inside.
9. Although clicking the door on the right shows that the door is blocked, it is not locked, so you can use the shift key to run and open the door of the room.
10. Go to the room southwest of the mansion and push open the cabinet to enter the motor room (there is a corpse inserted into the eyeball by the scalpel in the northwest corner of the motor room).
Speak to the generator and learn that it failed to start because it needed gasoline (found in a treasure chest in the room north of the motor room) to start. It needs not only gasoline but also alcohol (it can be picked up in the room where the bald man played in the wake).
11. When the generator is started, the electric light in the mansion can light up. Enter the small room on the north side of the motor room and open the box to pick up the prying pin, gasoline, wooden board, and pendant (collection).
12. In front of the door of the room northwest of the mansion, you can hear someone shouting. Use the second prying pin obtained just now to open the door. The suggestion is to equip the shovel obtained before.
After entering the room, you will find that the people in the room are attacking the brown man madly, using a shovel to attack the mad man, but the shovel will soon break.
However, even if it is damaged and killed by a crazy man, the plot will continue as usual.
13. After death, the number of days will advance one day. The brown man wakes up in a floor brick house, and he will meet the first NPC who communicates with him-the werewolf.
Plot : The werewolf hid in the shadows, but he smelled the stench from the brown man from afar. Werewolf knew that the brown man had picked up something that was “useful”, but he suggested that the brown man should keep it well, otherwise Incur trouble. The werewolf also mentioned that his hiding point is very close to here, just east of the house. He also mentioned that if the man in brown was dead, he would be born again in this room, and then he would laugh wildly.
(You can trade and chat with werewolves, and chat is mainly to learn the context of the task)
14. Next, find the chicken coop. Before looking for the chicken coop, go to the pig house or the ruined church to find an electronic watch and assemble it in the shortcut bar.
If you have time, look for mushrooms and make injections for upgrading.
Then spend the first night.
15. The chicken coop is also located near the hiding point in the center of the map. After finding the henhouse, go in and look for the chicken mother-in-law (she is in the room on the west side of the henhouse) and talk to it.
The mother-in-law had had a difficult time going through the war, and she didn't want anyone to disturb her life. Then show her the retrieved dog tag directly, she says the dog tag belongs to Janek (her brother), and she will show you a picture of the doctor.
Then she wants you to go to janek, and she wants you to take janek with her.
16. A strange violin (mainly a problem with the violin) will be played afterwards. The mother-in-law cannot stand this kind of noise. I hope you can solve it for her.
Go out to the henhouse to find the birthplace of the violin sound. It turned out that a demon was playing. After talking to him, the demon will give you a card (he hopes you can help him seal the card to his mother).
Then show the photo of the doctor given by the mother-in-law, and the demon will point out where the doctor is, but he needs you to take his original violin for him (his mother said that he will give him the violin as soon as he grows up) ). The home of the little demon's parents is not far southwest of the chicken coop (Note: Random map, please pay attention to the dialogue to learn where the player's "little demon's home" is.)
17. Follow the instructions from the demon to the southwest from the chicken coop (note: random map, please pay attention to the dialogue to learn where the player ’s "little parents' home" is).
You can find the violin when you go to the parents of the little demon, but you can take it directly as a thief.
In addition, the little demon explained that he wanted to give his mother the card. After talking with him, he handed the card to the little devil's mother's backpack, and then he could take the violin and bring it to the little devil.
18. Gather enough 220ml to go back to the hiding point to unlock the third skill.
At this time, it will be found that the original skills are divided into several levels, and the first level can only select 2 skills. There are 6 skills in the second gear, but the three skills on the left will be red.
19. After unlocking the third skill, exit the microwave oven, and you will enter the memory of the doctor (that is, the first controlling character). When he walks into the ruined church, he will meet a group of strange people. They invariably say: pay attention to the line. .
It will then return to the current protagonist.
Then find a prying pin in the cupboard next to the cellar door of the church, then open the door on the left side of the church and open the fenced door on the left to leave.
To unlock the third gear, go to the right. When you see a dead body, click on the blood on the right side and lie down.
(Maybe it ’s a bug, or it ’s been a long time. In the game of Xiaobian, the protagonist ’s visibility is only around the body, and the surrounding scenery is blood red)
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